#pragma once
#include "wceuilayer.h"

class CWEIButton :	public CWceUiLayer
{
	WCEUI_DYNCREATE_BEGIN(CWEIButton, CWceUiLayer)
public:
	CWEIButton(void);
	virtual ~CWEIButton(void);

	virtual void SetProperties(PCWceUiXmlElem pCreateElem);
	virtual LRESULT OnCommand(UINT uCommand, WPARAM wParam, LPARAM lParam);

	LPCTSTR GetNoramlStyleName() const;
	void	SetNormalStyleName(LPCTSTR pNoramlStyleName);

	LPCTSTR GetDownStyleName() const;
	void	SetDownStyleName(LPCTSTR pDownStyleName);

private:
	TCHAR m_pNoramlStyleName[MAX_TAG_NAME_LEN];
	TCHAR m_pDownStyleName[MAX_TAG_NAME_LEN];
};
WCEUI_DYNCREATE_END(CWEIButton, CWceUiLayer)
